Difference between revisions of "AFS"
Jump to navigation
Jump to search
Line 2: | Line 2: | ||
[[Category:Shenmue II]] | [[Category:Shenmue II]] | ||
[[Category:Files]] | [[Category:Files]] | ||
[[Category:Containers]] | |||
The AFS file is an container for storing various files.<br> | The AFS file is an container for storing various files.<br> | ||
This format only has indices and the file offsets/sizes which need to be mapped with an [[IDX]] file to use them in the game.<br> | This format only has indices and the file offsets/sizes which need to be mapped with an [[IDX]] file to use them in the game.<br> |
Revision as of 23:20, 10 November 2018
The AFS file is an container for storing various files.
This format only has indices and the file offsets/sizes which need to be mapped with an IDX file to use them in the game.
The files are aligned to an 2048 sector size.
Header
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier 0x41465300 (AFS ) |
0x04 | 0x04 | uint | Entry Count |
Entry
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | uint | File offset (divisible by 2048) |
0x04 | 0x04 | uint | File size in bytes |