{"id":290,"date":"2023-11-10T21:57:41","date_gmt":"2023-11-10T21:57:41","guid":{"rendered":"https:\/\/wulinshu.com\/cms\/?p=290"},"modified":"2023-11-16T12:31:12","modified_gmt":"2023-11-16T12:31:12","slug":"shenmue-iii-forklift","status":"publish","type":"post","link":"https:\/\/wulinshu.com\/test\/2023\/11\/10\/shenmue-iii-forklift\/","title":{"rendered":"Shenmue III – Forklift"},"content":{"rendered":"\n
Download<\/a><\/p>\n\n\n\n Just extract this archive into Script mods are DLLs (just renamed to ASI) created via the Shenmue III SDK which modify existing game-logic and interface with objects and UE4 methods at runtime. To facilitate mod loading and to make it easier for people to install mods, I have created a simple script mod loader. Download Just extract this archive into Shenmue3\\Binaries\\Win64 and put any script mods you would like to install in the same folder. Script mods are DLLs (just renamed to ASI) created via the Shenmue III SDK which modify existing game-logic and interface with objects and UE4 methods at runtime. To facilitate mod loading and to make […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"yoast_head":"\nShenmue3\\Binaries\\Win64<\/code> and put any script mods you would like to install in the same folder.<\/p>\n\n\n\n
Forklift will load any script mods found automatically upon booting the game.
To install a mod, simply copy the script mod into the Win64 folder.
To remove a mod, simply remove it from the Win64 folder.<\/strong>
Forklift (for Shenmue III) includes the unsigned PAK check bypass.
This package uses ThirteenAG’s ASI Loader as seen here.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"