View source: SM2 Character Struct (CEWP) (revision 387)

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2019-01-12T19:51:44Z · PhilYeahz · Download source

[[Category:Structs]]
[[Category:Shenmue II]]
<sub>
  struct sm2_player {
      char[4] token;
      int64_t f4;
      int32_t f12;
      int64_t f16;
      int32_t f24;
      int64_t f28;
      int32_t f36;
      int64_t f40;
      int32_t f48;
      int64_t f52;
      float f60; //x
      float f64; //y
      float f68; //z
      int64_t f72;
      int64_t f80;
      float f88;
      int64_t f92;
      int64_t f100;
      uint32_t f108;
      signed char[4] pad116;
      int64_t f116;
      float f124; //x
      float f128; //y
      float f132; //z
      int64_t f136;
      int64_t f144;
      unsigned char f152;
      signed char f153;
      int16_t f154;
      int64_t f156;
      int64_t f164;
      int64_t* f172;
      int64_t f180;
      int64_t f188;
      int16_t f196;
      int16_t f198;
      int64_t* functionPtr1;
      int64_t* functionPtr2;
      int64_t* functionPtr3;
      int64_t* functionPtr4;
      int32_t f232;
      int16_t f236;
      signed char[34] pad272;
      int32_t f272;
      signed char[20] pad296;
      int64_t f296;
      int32_t f304;
      int64_t f308;
      signed char[4] pad316;
  }
</sub>