View source: Memory Addresses (SM1) (revision 218)
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2018-12-17T22:30:19Z · Ner0 · Download source
[[Category:Shenmue]] [[Category:Memory Addresses]] Offsets listed here are for Patch v1.04, unless noted otherwise. == Memory Addresses == ===General=== * Shenmue.exe+9F52758 - [pointer] Character Structure (?) ** +0x8 - [float] Ryo Position X ** +0x10 - [float] Ryo Position Y ** +0xC - [float] Ryo Position Z * Shenmue.exe+9F38D18 - [int] Player Money * Shenmue.exe+9F37498 - [int] Player Money (v1.07) * Shenmue.exe+9F38D1C - [int] SEGA Coins * Shenmue.exe+9F3749C - [int] SEGA Coins (v1.07) * Shenmue.exe+1330E5C - [string] Current Map ID * Shenmue.exe+9E3494C - [string] MPK/MAP0 * Shenmue.exe+1323F90 - [string] Current Date ===Camera=== * Shenmue.exe+5E16AD8 - [float] Camera Position X/Y * Shenmue.exe+5E16ADC - [float] Camera Position X/Y * Shenmue.exe+5E16AD4 - [float] Camera Position Z * Shenmue.exe+9D6590 - [double] Field of View related (defaults to 57.2957795130824) * Shenmue.exe+9D6920 - [float] Field of View related (defaults to 182.0444489) * Shenmue.exe+A33FFC - [float] Camera Distance from Player(?) (defaults to 3.1f) ===Time=== * Shenmue.exe+9F29842 - [byte] Time of Day: Day (v1.04) * Shenmue.exe+9F34622 - [byte] Time of Day: Day (v1.07) * Shenmue.exe+9F29841 - [byte] Time of Day: Month (v1.04) * Shenmue.exe+9F34621 - [byte] Time of Day: Month (v1.07) * Shenmue.exe+9F29840 - [byte] Time of Day: Year (v1.04) * Shenmue.exe+9F34620 - [byte] Time of Day: Year (v1.07) * Shenmue.exe+9F29844 - [byte] Time of Day: Hours (v1.04) * Shenmue.exe+9F34624 - [byte] Time of Day: Hours (v1.07) * Shenmue.exe+9F29845 - [byte] Time of Day: Minutes (v1.04) * Shenmue.exe+9F34625 - [byte] Time of Day: Minutes (v1.07) * Shenmue.exe+9F29846 - [byte] Time of Day: Seconds (v1.04) * Shenmue.exe+9F34626 - [byte] Time of Day: Seconds (v1.07) ===Rendering=== * Shenmue.exe+EA39A0 - [string] Frame Time and FPS * Shenmue.exe+EA3BE4 - [byte] 60fps * Shenmue.exe+146B560 - [byte] 200+fps * Shenmue.exe+9F5EF70 - [float] Supersampling (defaults to 1.233333468) * Shenmue.exe+9D6A30 - [float] UI Screen Resolution Vertical (defaults to 1080.0) * Shenmue.exe+9D6A04 - [float] UI Screen Resolution Horizontal (defaults to 1920.0) ===Stats=== ===Settings=== ====Display==== * Shenmue.exe+A6190C - [float] Resolution Scale (defaults to 0.5, changes occur instantly) * Shenmue.exe+A4E088 - [float] Contrast (defaults to 0.5, changes occur instantly) * Shenmue.exe+9F11230 - [float] Contrast (defaults to 0.5 - affects menu variables) * Shenmue.exe+9F11470 - [float] Contrast (defaults to 0.5 - affects menu variables) ====Audio==== ====Text==== ===NPCs=== ====Debug==== * Shenmue.exe+C586DC - [int/boolean] Debug Talk Status (locks cutscenes when set to 1, 0 is default) ===Controls=== ===Interface=== ====Menu==== ===Undocumented=== Camera related??? * Shenmue.exe+5E16AD8 - [float] * Shenmue.exe+5E16AD4 - [float] * Shenmue.exe+5E16AD0 - [float] * Shenmue.exe+5E16AE4 - [float] * Shenmue.exe+5E16AE0 - [float] * Shenmue.exe+5E16ADC - [float]