[[Category:Shenmue II]] [[Category:Shenmue]] [[Category:Files]] [[Category:Map]] ===Memory Models=== Could be the MAPINFO memory model: {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (SCNC) |- | 0x04 || 0x0? || ? || Variable size (contains pointers) |- | 0x0? || 0x04 || string || Identifier (USE ) //space at the end |- | 0x0? || 0x0? || ? || Variable size (contains pointers) |} Found at qword_7FF717119290 (v1.03) in the code segment (CS). It is accessed when reading the TRCK segment. struct s1 { signed char[8] pad8; signed char f8; //bool set to 1 at end signed char[7] pad16; struct s0* f16; struct s2* f24; //ASEQ struct s2* f32; //ACAM struct s2* f40; //AMOV struct s2* f48; //ASTR struct s2* f56; //ALIP uint64_t f64; uint64_t f72; signed char[8] pad88; int32_t f88; int32_t f92; int32_t f96; int32_t f100; signed char[12] pad116; struct s2* f116; signed char[4] pad128; struct s2* f128; signed char[42376] pad42512; int32_t f42512; int16_t f42516; }; struct s0 { signed char[4] pad4; int32_t f4; int32_t f8; }; struct s2 { int32_t f0; int32_t f4; signed char[1] pad9; signed char f9; signed char[2] pad12; int32_t f12; }; ===ATTR=== Ignored. ===SNDP=== ====SNDD==== ====SNDA==== ====SNDR==== ====SNDM==== =====SMAP===== {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (SMAP) |- | 0x04 || 0x04 || string || Map name 1 |- | 0x08 || 0x04 || string || Map name 2 |- | 0x0C || 0x04 || uint || Size in bytes |} =====SBTS===== {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (SBTS) |- | 0x04 || 0x04 || string || Map name 1 |- | 0x08 || 0x04 || string || Map name 2 |- | 0x0C || 0x04 || uint || Size in bytes |} ===LGHT=== [[(HLTaskFunc)LT_LightTask]] Parent Node: {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (LGHT) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0x04 || string || Unknown (Sub node name) |- | 0x0C || 0x04 || uint || Size relativ to 0x08 |} Child Node: {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (LGHT) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0x04 || float || Unknown |- | 0x0C || 0x02 || ushort || Entry count |- | 0x0E || 0x02 || short || Flag for something (cmp 3) |- | 0x10 || 0x04 || ? || Unknown |- | 0x14 || 0x04 || ? || Unknown |} Child Node Entry (32 bytes): {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x02 || short || Unused? |- | 0x02 || 0x01 || byte || Unknown (same value as 0x00 but used) |- | 0x04 || 0x01 || byte || Unknown |- | 0x06 || 0x01 || byte || Unused? |- | 0x08 || 0x14 || half floats || Unknown |- | 0x1E || 0x02 || short || Unknown |} ===ECAM=== Used when interacting with object (switching camera). Has something to do with HPMa/HPMb. ===FLDD=== Used often when moving around. ====PROP==== Header: {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (PROP) |- | 0x04 || 0x04 || uint || Content offset |- | 0x08 || 0x04 || uint || Footer offset |} Footer: {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || uint || Positions offset |- | 0x04 || 0x0? || ? || Unknown offsets |} ===DOOR=== ===SCEX=== {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (SCEX) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0x04 || string || Scene name? |- | 0x0C || 0x04 || uint || Size in bytes (relative to 0x08) |} ====TRCK==== A track contains information for an cutscene.
The track segment has no data itself, it just contains all the child segments which do contain the data. {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (TRCK) |- | 0x04 || 0x04 || uint || Size in bytes |} =====ASEQ===== {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (ASEQ) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0x04 || ? || Some flags? (0x09 is 7 mostly) |- | 0x0C || 0x04 || uint? || Unknown |- | 0x10 || 0x10 || string || Some .qst file? |- | 0x20 || 0x4 || uint? || Unknown |- | 0x24 || 0x? || TOC || |} Table of content entry (12 bytes) {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x01 || byte || Flag? |- | 0x01 || 0x01 || byte || Flag? |- | 0x02 || 0x02 || ? || Reserved? |- | 0x04 || 0x04 || string || Character name and other stuff (props?) |- | 0x08 || 0x04 || uint || Index |} =====ACAM===== Probably camera animation. =====AMOV===== =====ASTR===== ====AUVW==== =====LGHC===== =====RFBD===== =====EYES===== =====HAID===== =====HADT===== =====HAND===== =====FACX===== =====FADE===== =====MBTK===== =====FOBJ===== =====FCLP===== =====DOOR===== =====LGHS===== ===SCN3=== ===SCN4=== ===REGD=== Empty. ===WTHR=== Used by [[(HLTaskFunc)ExecuteWeather|WEXE]] ([[(HLTaskFunc)ExecuteWeather]]) {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (WTHR) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0x04 || uint || Unknown |- | 0x0C || 0x04 || uint || Entry count? |- | 0x10 || 0x04 || uint || Entry count? |- | 0x14 || 0x04 || uint || Reserved or Empty |} ===EVFD=== Empty. ===LSCN=== Empty. ===MAPR=== ===MAPT=== ===CHRD=== ====CHRS==== =====CMDM===== ====STRG==== {| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (STRG) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0x0? || strings || Strings with zero termination |} ===END===