SCEX

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Revision as of 18:54, 12 May 2019 by PhilYeahz (talk | contribs) (Created page with "{| class="wikitable" |- ! Position !! Length !! Type !! Description |- | 0x00 || 0x04 || string || Identifier (SCEX) |- | 0x04 || 0x04 || uint || Size in bytes |- | 0x08 || 0...")
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Position Length Type Description
0x00 0x04 string Identifier (SCEX)
0x04 0x04 uint Size in bytes
0x08 0x04 string Scene name?
0x0C 0x04 uint Size in bytes (relative to 0x08)

TRCK

https://tcrf.net/Shenmue/Source_Code#.5CSCENE.5C99.5CMS08.5CSEQCONV.C
A track contains information for an cutscene.
The track segment has no data itself, it just contains all the child segments which do contain the data.

Position Length Type Description
0x00 0x04 string Identifier (TRCK)
0x04 0x04 uint Size in bytes
ASEQ
Position Length Type Description
0x00 0x04 string Identifier (ASEQ)
0x04 0x04 uint Size in bytes
0x08 0x04 ? Some flags? (0x09 is 7 mostly)
0x0C 0x04 uint? Unknown
0x10 0x10 string Some .qst file?
0x20 0x4 uint? Unknown
0x24 0x? TOC

Table of content entry (12 bytes)

Position Length Type Description
0x00 0x01 byte Flag?
0x01 0x01 byte Flag?
0x02 0x02 ? Reserved?
0x04 0x04 string Character name and other stuff (props?)
0x08 0x04 uint Index
ACAM

Probably camera animation.

AMOV
ASTR

AUVW

LGHC
RFBD
EYES
HAID
HADT
HAND
FACX
FADE
MBTK
FOBJ
FCLP
DOOR
LGHS