SM2 Character Struct (CEWP)
Revision as of 20:51, 12 January 2019 by PhilYeahz (talk | contribs) (Created page with "Category:Structs Category:Shenmue II <sub> struct sm2_player { char[4] token; int64_t f4; int32_t f12; int64_t f16; int32_t f24;...")
struct sm2_player {
char[4] token;
int64_t f4;
int32_t f12;
int64_t f16;
int32_t f24;
int64_t f28;
int32_t f36;
int64_t f40;
int32_t f48;
int64_t f52;
float f60; //x
float f64; //y
float f68; //z
int64_t f72;
int64_t f80;
float f88;
int64_t f92;
int64_t f100;
uint32_t f108;
signed char[4] pad116;
int64_t f116;
float f124; //x
float f128; //y
float f132; //z
int64_t f136;
int64_t f144;
unsigned char f152;
signed char f153;
int16_t f154;
int64_t f156;
int64_t f164;
int64_t* f172;
int64_t f180;
int64_t f188;
int16_t f196;
int16_t f198;
int64_t* functionPtr1;
int64_t* functionPtr2;
int64_t* functionPtr3;
int64_t* functionPtr4;
int32_t f232;
int16_t f236;
signed char[34] pad272;
int32_t f272;
signed char[20] pad296;
int64_t f296;
int32_t f304;
int64_t f308;
signed char[4] pad316;
}