SCEX
Jump to navigation
Jump to search
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (SCEX) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x04 | string | Scene name? |
0x0C | 0x04 | uint | Size in bytes (relative to 0x08) |
TRCK
https://tcrf.net/Shenmue/Source_Code#.5CSCENE.5C99.5CMS08.5CSEQCONV.C
A track contains information for an cutscene.
The track segment has no data itself, it just contains all the child segments which do contain the data.
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (TRCK) |
0x04 | 0x04 | uint | Size in bytes |
ASEQ
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (ASEQ) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x01 | char | Endianness (0 - Little, 1 - Big) |
0x09 | 0x01 | char | Version (5 is the most common) |
0x10 | 0x01 | char | Reserved |
0x11 | 0x01 | char | Reserved |
0x12 | 0x04 | int | Num Frames |
Table of content entry (12 bytes)
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x01 | byte | Flag? |
0x01 | 0x01 | byte | Flag? |
0x02 | 0x02 | ? | Reserved? |
0x04 | 0x04 | string | Character name and other stuff (props?) |
0x08 | 0x04 | uint | Index |
ACAM
Probably camera animation.