SM2 Character Struct (CEWP)
Revision as of 20:51, 12 January 2019 by PhilYeahz (talk | contribs) (Created page with "Category:Structs Category:Shenmue II <sub> struct sm2_player { char[4] token; int64_t f4; int32_t f12; int64_t f16; int32_t f24;...")
struct sm2_player { char[4] token; int64_t f4; int32_t f12; int64_t f16; int32_t f24; int64_t f28; int32_t f36; int64_t f40; int32_t f48; int64_t f52; float f60; //x float f64; //y float f68; //z int64_t f72; int64_t f80; float f88; int64_t f92; int64_t f100; uint32_t f108; signed char[4] pad116; int64_t f116; float f124; //x float f128; //y float f132; //z int64_t f136; int64_t f144; unsigned char f152; signed char f153; int16_t f154; int64_t f156; int64_t f164; int64_t* f172; int64_t f180; int64_t f188; int16_t f196; int16_t f198; int64_t* functionPtr1; int64_t* functionPtr2; int64_t* functionPtr3; int64_t* functionPtr4; int32_t f232; int16_t f236; signed char[34] pad272; int32_t f272; signed char[20] pad296; int64_t f296; int32_t f304; int64_t f308; signed char[4] pad316; }