Memory Management (USE/fREe)
Jump to navigation
Jump to search
Storage entry
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Memory type token |
0x04 | 0x04 | ? | Padding? |
0x08 | 0x08 | uint64_t | Content size |
0x10 | 0x08 | uint64_t* | Previous storage entry pointer |
0x18 | 0x08 | uint64_t* | Next storage entry pointer |
0x20 | 0x04 | string | USE/fREe token (determines if the space is being used) |
0x40 | Content size | ? | Storage data |
Storage tokens
Name | Description |
---|---|
TASK | Used for task parameters |
MAI | Model data? |
SHDM | Model data |
SCNC | Scene stuff? |
WNDB | ? |
SHAD | Textures? |
WARN | Warning (uses textures?) |
WARP | (uses textures?) |
ITPH | (uses textures?) |
SNCT | (uses textures?) |
PAWN | Pawnshop? |
FLDD | Collision data |
ACPH | ? |
ACPD | ? |
DOME | Skybox dome? |
CVIX | Indexing? |
ADFS | ? |
CHID | Character ID? |
MODL | Model info? |
MAIX | Model info? |
PAKT | ? |
PAKa | ? |
PAKM | ? |
CLIP | ? |
WALL | ? |
WALC | ? |
FLAG | FLAG.BIN? |
HMDL | Model? |