Memory Addresses (SM2)

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Patches listed here are for Patch v1.04, unless noted otherwise.

Memory Addresses

General

  • Shenmue2.exe+95C418 - [pointer] Character Structure(?)
    • +0x84 - [float] Position X axis
    • +0x88 - [float] Position Y axis
    • +0x8C - [float] Position Z axis
    • +0x178 - [float] Camera Distance from Player (defaults to 3.100f)
    • +0x1D8 - [float] Camera Distance from Player (defaults to 3.100f)
  • Shenmue2.exe+81f9a30 - [string] Current Map ID

Camera

Time

  • Shenmue2.exe+81b0c6c - [byte] Time of Day: Day
  • Shenmue2.exe+81b0c63 - [byte] Time of Day: Week
  • Shenmue2.exe+81b0c61 - [byte] Time of Day: Month
  • Shenmue2.exe+81b0c60 - [byte] Time of Day: Year
  • Shenmue2.exe+81b0c64 - [byte] Time of Day: Hours
  • Shenmue2.exe+81b0c65 - [byte] Time of Day: Minutes
  • Shenmue2.exe+81b0c66 - [byte] Time of Day: Seconds
  • Shenmue2.exe+3ec4128 - [byte] Time of Day: Freeze Game Time

Rendering

  • Shenmue2.exe+8D08AC - [float] Weather related (defaults to 4, higher values increase brightness)
  • Shenmue2.exe+8D0C20 - [float] Sun Direction(?)
  • Shenmue2.exe+8CFC60 - [float] Wind Simulation force/power(?) (defaults to 0.005)
  • Shenmue2.exe+8CFAF4 - [float] Wind Simulation force/power(?)

Stats

Settings

Display

Audio

Text

NPCs

Controls

Interface

  • Shenmue2.exe+3D7C6C3 - [byte] set to 1 by default, 0 hides clock
  • Shenmue2.exe+BCB6EC - [float] 'am/pm' text position (x)
  • Shenmue2.exe+BCB6E0 - [float] 'am/pm' text position (y)
  • Shenmue2.exe+BCB6E4 - [float] 'am/pm' text position (z)
  • Shenmue2.exe+BCB6E8 - [float] 'am/pm' text scale(?)
  • Shenmue2.exe+BB7214 - [float] 'date/time' text in menu position (z)
  • Shenmue2.exe+BB7210 - [float] 'date/time' text in menu position (y) (text clip at values <-230)
  • Shenmue2.exe+BB6EF8 - [float] 'date/time' icon in menu scale
  • Shenmue2.exe+BB6EF4 - [float] 'date/time' icon in menu position (z)

Menu