Difference between revisions of "Memory Addresses (SM1)"

From Wulinshu
Jump to navigation Jump to search
Line 30: Line 30:
===Settings===
===Settings===
====Display====
====Display====
* Shenmue.exe+A4E088 - [float] Contrast (defaults to 0.5, changes occur instantly)
* Shenmue.exe+9F11230 - [float] Contrast (defaults to 0.5 - affects menu variables)
* Shenmue.exe+9F11470 - [float] Contrast (defaults to 0.5 - affects menu variables)
====Audio====
====Audio====
====Text====
====Text====

Revision as of 16:55, 17 November 2018

Offsets listed here are for Patch v1.04, unless noted otherwise.

Memory Addresses

General

  • Shenmue.exe+9F52758 - [pointer] Character Structure (?)
    • +0x8 - [float] Ryo Position X
    • +0x10 - [float] Ryo Position Y
    • +0xC - [float] Ryo Position Z
  • Shenmue.exe+9F38D18 - [int] Player Money
  • Shenmue.exe+9F38D1C - [int] SEGA Coins
  • Shenmue.exe+1330E5C - [string] Current Map ID
  • Shenmue.exe+9E3494C - [string] MPK/MAP0

Camera

  • Shenmue.exe+9D6590 - [double] Field of View related (defaults to 57.2957795130824)
  • Shenmue.exe+9D6920 - [float] Field of View related (defaults to 182.0444489)
  • Shenmue.exe+A33FFC - [float] Camera Distance from Player(?) (defaults to 3.1f)

Time

Rendering

  • Shenmue.exe+EA39A0 - [string] Frame Time and FPS
  • Shenmue.exe+0EA3BE4 - [byte] 60fps
  • Shenmue.exe+146B560 - [byte] 200+fps

Stats

Settings

Display

  • Shenmue.exe+A4E088 - [float] Contrast (defaults to 0.5, changes occur instantly)
  • Shenmue.exe+9F11230 - [float] Contrast (defaults to 0.5 - affects menu variables)
  • Shenmue.exe+9F11470 - [float] Contrast (defaults to 0.5 - affects menu variables)

Audio

Text

NPCs

Debug

  • Shenmue.exe+C586DC - [int/boolean] Debug Talk Status (locks cutscenes when set to 1, 0 is default)

Controls

Interface

Menu

Undocumented

Camera related???

  • Shenmue.exe+5E16AD8 - [float]
  • Shenmue.exe+5E16AD4 - [float]
  • Shenmue.exe+5E16AD0 - [float]
  • Shenmue.exe+5E16AE4 - [float]
  • Shenmue.exe+5E16AE0 - [float]
  • Shenmue.exe+5E16ADC - [float]