Difference between revisions of "Function Memory Addresses (SM2)"

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===Sleep===
===Sleep===
* Shenmue2.exe+46AD0 - (HLTaskFunc)SleepData.func & (HLTaskFunc)SleepData.func2
* Shenmue2.exe+46AD0 - [[(HLTaskFunc)SleepData.func]] & [[(HLTaskFunc)SleepData.func2]]
* Shenmue2.exe+46BA0 - (HLTaskFunc)SleepData.func
* Shenmue2.exe+46BA0 - [[(HLTaskFunc)SleepData.func]]
===Camera===
===Camera===


===Time===
===Time===
* Shenmue2.exe+585D90 - InitTimeProgram (HLTaskFunc)
* Shenmue2.exe+585D90 - [[(HLTaskFunc)InitTimeProgram]]


===Audio===
===Audio===
* Shenmue2.exe+577D90 - (HLTaskFunc)sndCtrlSoundProgram
* Shenmue2.exe+577D90 - [[(HLTaskFunc)sndCtrlSoundProgram]]


===Rendering===
===Rendering===

Revision as of 17:47, 1 November 2018

Offsets listed here are for Patch v1.04, unless noted otherwise.

Memory Addresses

General

  • Shenmue2.exe+004A7EB3 - LGHT Child reader (v1.03)
  • Shenmue2.exe+004A7F20 - LGHT Child Entry reader (v1.03)
  • Shenmue2.exe+004AE450 - MAPINFO Node finder (v1.03)

Sleep

Camera

Time

Audio

Rendering

Stats

Settings

Display

Audio

Text

NPCs

Controls

Interface

Menu