Difference between revisions of "MAPINFO"
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===SNDP=== | ===SNDP=== | ||
Sound Program<br> | |||
[[(HLTaskFunc)sndCtrlSoundProgram]] | |||
====SNDD==== | ====SNDD==== |
Revision as of 20:26, 16 December 2018
Memory Models
Could be the MAPINFO memory model:
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (SCNC) |
0x04 | 0x0? | ? | Variable size (contains pointers) |
0x0? | 0x04 | string | Identifier (USE ) //space at the end |
0x0? | 0x0? | ? | Variable size (contains pointers) |
Found at qword_7FF717119290 (v1.03) in the code segment (CS). It is accessed when reading the TRCK segment.
struct s1 { signed char[8] pad8; signed char f8; //bool set to 1 at end signed char[7] pad16; struct s0* f16; struct s2* f24; //ASEQ struct s2* f32; //ACAM struct s2* f40; //AMOV struct s2* f48; //ASTR struct s2* f56; //ALIP uint64_t f64; uint64_t f72; signed char[8] pad88; int32_t f88; int32_t f92; int32_t f96; int32_t f100; signed char[12] pad116; struct s2* f116; signed char[4] pad128; struct s2* f128; signed char[42376] pad42512; int32_t f42512; int16_t f42516; };
struct s0 { signed char[4] pad4; int32_t f4; int32_t f8; };
struct s2 { int32_t f0; int32_t f4; signed char[1] pad9; signed char f9; signed char[2] pad12; int32_t f12; };
ATTR
Ignored.
SNDP
Sound Program
(HLTaskFunc)sndCtrlSoundProgram
SNDD
SNDA
SNDR
SNDM
SMAP
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (SMAP) |
0x04 | 0x04 | string | Map name 1 |
0x08 | 0x04 | string | Map name 2 |
0x0C | 0x04 | uint | Size in bytes |
SBTS
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (SBTS) |
0x04 | 0x04 | string | Map name 1 |
0x08 | 0x04 | string | Map name 2 |
0x0C | 0x04 | uint | Size in bytes |
LGHT
Parent Node:
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (LGHT) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x04 | string | Unknown (Sub node name) |
0x0C | 0x04 | uint | Size relativ to 0x08 |
Child Node:
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (LGHT) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x04 | float | Unknown |
0x0C | 0x02 | ushort | Entry count |
0x0E | 0x02 | short | Flag for something (cmp 3) |
0x10 | 0x04 | ? | Unknown |
0x14 | 0x04 | ? | Unknown |
Child Node Entry (32 bytes):
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x02 | short | Unused? |
0x02 | 0x01 | byte | Unknown (same value as 0x00 but used) |
0x04 | 0x01 | byte | Unknown |
0x06 | 0x01 | byte | Unused? |
0x08 | 0x14 | half floats | Unknown |
0x1E | 0x02 | short | Unknown |
ECAM
Used when interacting with object (switching camera). Has something to do with HPMa/HPMb.
FLDD
Used often when moving around.
PROP
Header:
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (PROP) |
0x04 | 0x04 | uint | Content offset |
0x08 | 0x04 | uint | Footer offset |
Footer:
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | uint | Positions offset |
0x04 | 0x0? | ? | Unknown offsets |
DOOR
SCEX
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (SCEX) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x04 | string | Scene name? |
0x0C | 0x04 | uint | Size in bytes (relative to 0x08) |
TRCK
A track contains information for an cutscene.
The track segment has no data itself, it just contains all the child segments which do contain the data.
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (TRCK) |
0x04 | 0x04 | uint | Size in bytes |
ASEQ
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (ASEQ) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x04 | ? | Some flags? (0x09 is 7 mostly) |
0x0C | 0x04 | uint? | Unknown |
0x10 | 0x10 | string | Some .qst file? |
0x20 | 0x4 | uint? | Unknown |
0x24 | 0x? | TOC |
Table of content entry (12 bytes)
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x01 | byte | Flag? |
0x01 | 0x01 | byte | Flag? |
0x02 | 0x02 | ? | Reserved? |
0x04 | 0x04 | string | Character name and other stuff (props?) |
0x08 | 0x04 | uint | Index |
ACAM
Probably camera animation.
AMOV
ASTR
AUVW
LGHC
RFBD
EYES
HAID
HADT
HAND
FACX
FADE
MBTK
FOBJ
FCLP
DOOR
LGHS
SCN3
SCN4
REGD
Empty.
WTHR
Used by WEXE ((HLTaskFunc)ExecuteWeather)
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (WTHR) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x04 | uint | Unknown |
0x0C | 0x04 | uint | Entry count? |
0x10 | 0x04 | uint | Entry count? |
0x14 | 0x04 | uint | Reserved or Empty |
EVFD
Empty.
LSCN
Empty.
MAPR
MAPT
CHRD
CHRS
CMDM
STRG
Position | Length | Type | Description |
---|---|---|---|
0x00 | 0x04 | string | Identifier (STRG) |
0x04 | 0x04 | uint | Size in bytes |
0x08 | 0x0? | strings | Strings with zero termination |