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  • Some song titles copied from the Shenmue 1 spreadsheet originally created by "Nameless Legacy". | BGM008.SND || 1 || || [Fanfare] ||
    3 KB (339 words) - 01:57, 4 August 2021
  • | 0x04 || 0x04 || string || Map name 1 | 0x04 || 0x04 || string || Map name 1
    633 bytes (76 words) - 18:52, 12 May 2019
  • | POSITION(1, {xyz}) || Sets the position of the currently active model | ANGLE(1, {xyz}) || Sets the rotation of the currently active model
    2 KB (291 words) - 19:04, 13 May 2019
  • "Folder": { "Name": "Testplan/1-WorkersPier2", "Files": 1, "Folder": { "Name": "Testplan/2-FortunesPier", "Files": 1,
    15 KB (1,437 words) - 09:55, 24 May 2023
  • | 0x04 || 0x02 || ushort || Block 1 end offset/Block 2 start offset ====Block 1====
    4 KB (608 words) - 00:20, 30 May 2021
  • * Shenmue.exe+9E31947 - [int] Freeze Time (1 = freeze, 0 = normal) ...clock; 1 by default, works in conjunction with 2/2 below ([Time Multiplier 1/2] * [Time Multiplier 2/2])
    11 KB (1,698 words) - 02:20, 23 May 2023
  • * Shenmue2.exe+3EE1DA8 - [float] Game Time Multiplier (defaults to 1) ...] Warp SceneID (Disc #) (set the scene/disc number to warp to) (only scene 1 tested so far...)
    11 KB (1,775 words) - 02:20, 23 May 2023
  • | 0x00 || 0x04 || uint || Index of last sample (Add 1 for number of samples) | colspan="2"| & 0x00800000 || Sample quality. 0 Normal, 1 Half
    2 KB (359 words) - 04:29, 19 March 2021
  • Shenmue 1 collisions
    494 bytes (55 words) - 19:03, 12 May 2019
  • Each opcode is 1 byte in size. x = immediate value size (1 = 1 byte, 2 = 2 byte, 3 = 4 byte)<br>
    11 KB (1,494 words) - 15:58, 17 September 2021
  • signed char f8; //bool set to 1 at end signed char[1] pad9;
    2 KB (294 words) - 19:13, 12 May 2019
  • | BGM008 || 1 || || [Fanfare] || | BGM018 || 1 || || Why? ||
    10 KB (1,133 words) - 04:44, 27 August 2020
  • | GACIAK1 || UIGACHAKI1 || Akira 1 | GACOJK1 || UIGACHJAC1 || Jacky 1
    14 KB (1,834 words) - 09:55, 5 April 2024
  • | 0x08 || 0x01 || byte || Endianness (0 - Little, 1 - Big)
    2 KB (218 words) - 17:13, 17 July 2021
  • | 0001_019 || 1 || || After The Fall || ...5 || || || Waiting to Run || Also "Exposing The Boss' Name" from Shenmue 1.
    20 KB (1,689 words) - 23:16, 27 August 2020
  • | 1 || Upper torso (Root) Each instructions consists out of an 1 byte identifier and 1-2 bytes as the size of the instructions in words(2 bytes) including itself.
    9 KB (1,274 words) - 17:26, 28 September 2021
  • | Forest 1 || KMZ1 || Guilin || SCENE 04 | Gambling Warehouse 1 || AKT1 || Aberdeen || SCENE 01
    8 KB (1,100 words) - 22:00, 10 March 2019
  • if ( d3t::IsVerticalSlice() == 1 )
    3 KB (541 words) - 20:28, 25 May 2023
  • | AC BGM MiniGames RCForkRace || 1 || || Unused || || | ACS BGM BattleRally || 1 || || Unused || || Shenmue Online: Battle 02
    33 KB (4,379 words) - 05:46, 9 April 2022
  • * The value of 0xffffffff is likely diffuse color rgba(255, 255, 255, 1.0); * The value of 0x000000ff is likely ambient color rgba(0,0,0,1);
    8 KB (1,211 words) - 04:41, 3 August 2020